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Cluster Lander

In Cluster Lander (created my Candystand) you use a tiny space probe (don’t be filthy!) to help navigate space clusters, which are like little asteroids. Your objective is to help guide this probe around the clusters in order to gain its co-ordinates, thus aiding you in your quest of space exploration.

Now the game itself is actually very well designed. The graphics are top notch and there are plenty of different levels to explore. Also as you progress, you’ll be able to pick up various weapons and perks that’ll help you along your way. These are normally hidden though, so I do suggest having a good proper look around while you explore.

The controls are simple and explained very well in the game. In fact there’s a thorough tutorial that I highly recommend to all new players before you get started. Otherwise you’ll want to fucking face palm yourself later on – trust me.

Anyway, the problem I had with Cluster Lander was that I had no patience for it, and believe me you NEED patience to play this game. I found the cluster annoying to navigate most of the time, which was only made worse by the fact that as you progress through the game; they decide to introduce enemy lasers and turrets to shoot you down.

For fuck sake! Trying to dodge a stationary rock wall was hard enough! Now you want me to avoid a fucking laser!? Oh and don’t even get me started on the camera movement. Let’s just say if you get motion sickness (like I do) this game will probably give you a headache.

So if you’re the kind of gamer who enjoys a challenge that requires a calm and patient mentality, then I highly recommend you play Cluster Lander. However if you have more of a primal mind set (like me) then don’t play this game: it will only frustrate you.

So yeah.. best leave the space exploration to the patient folk; I’m going to go bash some coconuts open with a rock instead.

Play Cluster Lander

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